Myr-Kampfkugel

Myr Battlesphere
Commander Anthology Volume II
#202
Myr-Kampfkugel KartenrückseiteMyr-Kampfkugel Kartenvorderseite
CT-Mindestpreis
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CT-Marktpreis
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US-Marktpreis
€0.37
TYP
Artefaktkreatur — Myr, Konstrukt

FÄHIGKEIT
Wenn die Myr-Kampfkugel ins Spiel kommt, erzeuge vier 1/1 farblose Myr-Artefaktkreaturenspielsteine. Immer wenn die Myr-Kampfkugel angreift, kannst du X ungetappte Myr, die du kontrollierst, tappen. Falls du dies tust, erhält die Myr-Kampfkugel +X/+0 bis zum Ende des Zuges und fügt dem Spieler oder Planeswalker, den sie angreift, X Schadenspunkte zu.

STÄRKE/WIDERSTANDSKRAFT
4/7

ILLUSTRATOR
Franz Vohwinkel

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN

REGELENTSCHEIDUNGEN
  • 2020-08-07 You choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.
  • 2020-08-07 As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.
  • 2020-08-07 You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began.
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