Belagerung der Zitadelle

Citadel Siege
Commander Anthology Volume II
#021
Belagerung der Zitadelle KartenrückseiteBelagerung der Zitadelle Kartenvorderseite
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US-Marktpreis
€0.32
TYP
Verzauberung

FÄHIGKEIT
Sowie die Belagerung der Zitadelle ins Spiel kommt, wähle Khane oder Drachen. • Khane — Zu Beginn des Kampfes in deinem Zug legst du zwei +1/+1-Marken auf eine Kreatur deiner Wahl, die du kontrollierst. • Drachen — Zu Beginn des Kampfes im Zug jedes Gegners tappst du eine Kreatur deiner Wahl, die jener Spieler kontrolliert.

ILLUSTRATOR
Steven Belledin

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN

REGELENTSCHEIDUNGEN
  • 2014-11-24 Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.
  • 2014-11-24 Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
  • 2014-11-24 The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.
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