Trommeljäger

Drumhunter
Commander 2013
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€0.27
TYP
Kreatur — Mensch, Druide, Krieger

FÄHIGKEIT
Falls du am Ende deines Zuges eine Kreatur mit Stärke 5 oder mehr kontrollierst, kannst du eine Karte ziehen. {T}: Erhöhe deinen Manavorrat um {1}.

STÄRKE/WIDERSTANDSKRAFT
2/2

FLAVORTEXT
„Ich fühle den Rhythmus der Ranken, da meine Freunde mir die Bestie zutreiben. Ich werde mein Ziel nicht verfehlen."

ILLUSTRATOR
Jim Murray

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP

REGELENTSCHEIDUNGEN
  • 2008-10-01 The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
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