Das Mimeoplasma

The Mimeoplasm
Commander's Arsenal
#012
Das Mimeoplasma KartenrückseiteDas Mimeoplasma Kartenvorderseite
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TYP
Legendäre Kreatur — Schlammwesen

FÄHIGKEIT
Sowie das Mimeoplasma ins Spiel kommt, kannst du zwei Kreaturenkarten aus Friedhöfen ins Exil schicken. Falls du dies tust, kommt es als Kopie einer der Karten mit zusätzlich so vielen +1/+1-Marken ins Spiel, wie die Stärke der anderen Karte beträgt.

STÄRKE/WIDERSTANDSKRAFT
0/0

ILLUSTRATOR
Svetlin Velinov

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN

REGELENTSCHEIDUNGEN
  • 2011-09-22 Treat The Mimeoplasm as though it were the creature card it's copying entering the battlefield. Any "As [this card] enters," "[This card] enters with," and "When [this card] enters" abilities of that creature card will work.
  • 2011-09-22 You choose which one The Mimeoplasm is copying and which one determines how many +1/+1 counters are placed on The Mimeoplasm as The Mimeoplasm enters.
  • 2011-09-22 Specifically, if The Mimeoplasm as a copy of a creature card that enters the battlefield with a number of +1/+1 counters, The Mimeoplasm will enter with those +1/+1 counters and +1/+1 counters equal to the power of the other exiled card.
  • 2011-09-22 You can't choose to exile just one creature card.
  • 2011-09-22 The two creature cards may come from the same graveyard or different graveyards.
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