Weltbrand

Worldfire
Magic 2013
#158
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US-Marktpreis
€31.60
TYP
Hexerei

FÄHIGKEIT
Schicke alle bleibenden Karten ins Exil. Schicke alle Karten von allen Händen und aus allen Friedhöfen ins Exil. Der Lebenspunktestand jedes Spielers wird zu 1.

FLAVORTEXT
Selbst der kleinste Funke kann eine Welt in Brand setzen.

ILLUSTRATOR
Izzy

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGELENTSCHEIDUNGEN
  • 2012-07-01 These actions are performed in order, but no triggered abilities resolve in between them and no player may cast spells or activate abilities in between them. This means that if a permanent’s ability triggers on a player losing life, that permanent will be exiled first and won’t be on the battlefield when your life total becomes 1. Leaves-the-battlefield triggers won’t resolve until you’re done resolving Worldfire entirely.
  • 2012-07-01 Worldfire won’t be exiled. It will go to your graveyard as the final part of its resolution.
  • 2012-07-01 If your life total is greater than 1 when Worldfire resolves, the change in life total will count as life loss. Other effects that interact with life loss will interact with this effect accordingly.
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