Elektropotenz

Electropotence
Zendikar
#122
Elektropotenz KartenrückseiteElektropotenz Kartenvorderseite
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€0.35
TYP
Verzauberung

FÄHIGKEIT
Immer wenn eine Kreatur unter deiner Kontrolle ins Spiel kommt, kannst du {2}{R} bezahlen. Falls du dies tust, fügt diese Kreatur einer Kreatur oder einem Spieler deiner Wahl Schadenspunkte in Höhe ihrer Stärke zu.

FLAVORTEXT
Wo Leben und Kraft zusammentreffen.

ILLUSTRATOR
Christopher Moeller

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

REGELENTSCHEIDUNGEN
  • 2009-10-01 Electropotence is the source of the ability, but the creature is the source of the damage. The ability couldn't target a creature with protection from red, for example. It could target a creature with protection from creatures, but all the damage would be prevented. Since damage is dealt by the creature, lifelink, deathtouch, and wither are taken into account, even if the creature has left the battlefield by the time it deals damage.
  • 2009-10-01 Once you decide to pay {2}{R}, it's too late for anyone to respond (such as by activating a regeneration ability the targeted creature has).
  • 2009-10-01 If you pay {2}{R}, the creature that entered deals damage equal to its current power to the targeted permanent or player. If it's no longer on the battlefield, its last known existence on the battlefield is checked to determine its power.
  • 2009-10-01 You target a permanent or player when the ability triggers. You decide whether or not to pay {2}{R} as the ability resolves.
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