Morgenlicht-Mentorin

Dawnhart Mentor
Innistrad: Double Feature
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€0.04
TYP
Kreatur — Mensch, Hexenmeister

FÄHIGKEIT
Wenn die Morgenlicht-Mentorin ins Spiel kommt, erzeuge einen 1/1 weißen Mensch-Kreaturenspielstein. Hexenzirkel — {5}{G}: Eine Kreatur deiner Wahl, die du kontrollierst, erhält +3/+3 und verursacht Trampelschaden bis zum Ende des Zuges. Aktiviere diese Fähigkeit nur, falls du drei oder mehr Kreaturen mit unterschiedlicher Stärke kontrollierst.

STÄRKE/WIDERSTANDSKRAFT
0/4

ILLUSTRATOR
Fariba Khamseh

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN

REGELENTSCHEIDUNGEN
  • 2021-09-24 A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
  • 2021-09-24 For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
  • 2021-09-24 Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
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