Magister-Sphinx(Etched Foil)

Magister Sphinx
Double Masters 2022 Collectors
CT-Mindestpreis
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US-Marktpreis
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TYP
Artefaktkreatur — Sphinx

FÄHIGKEIT
Fliegend Wenn die Magister-Sphinx ins Spiel kommt, wird der Lebenspunktestand eines Spielers deiner Wahl genau 10.

STÄRKE/WIDERSTANDSKRAFT
5/5

FLAVORTEXT
„Diese hinterwäldlerischen Welten sind so voller Ignoranz. Ich werde sie erziehen. Entweder hören sie mir zu, oder sie sterben."

ILLUSTRATOR
Steven Belledin

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGELENTSCHEIDUNGEN
  • 2009-02-01 This ability is not optional.
  • 2009-02-01 For a player's life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player's life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player's life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
  • 2010-06-15 In a Two-Headed Giant game, this ability basically causes the team's life total to become 10, but only the targeted player is considered to have actually gained or lost life.
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