Durch die Gegend trampeln

Tromp the Domains
Time Spiral
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€0.21
TYP
Hexerei

FÄHIGKEIT
Bis zum Ende des Zuges verursachen alle Kreaturen, die du kontrollierst, Trampelschaden und erhalten +1/+1 für jeden Standardlandtyp unter den Ländern, die du kontrollierst.

FLAVORTEXT
In den tiefen Hufabdrücken der Herde konnte man Salzklümpchen aus Benalia, Moos aus Llanowar, Staub aus Hurloon und sogar Eschenholz aus Urborg finden.

ILLUSTRATOR
Mike Dringenberg

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP PT RU ZH-CN

REGELENTSCHEIDUNGEN
  • 2021-03-19 The size of the bonus is determined only as Tromp the Domains resolves. Once that happens, the bonus won't change later in the turn even if the number of basic land types among lands you control changes.
  • 2021-03-19 Tromp the Domains affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't gain trample or get a power and toughness boost.
  • 2021-06-18 Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
  • 2021-06-18 The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don't contribute to domain abilities.
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