Mannichi, der Fiebertraum

Mannichi, the Fevered Dream
Betrayers of Kamigawa
#112
Mannichi, der Fiebertraum KartenrückseiteMannichi, der Fiebertraum Kartenvorderseite
CT-Mindestpreis
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CT-Marktpreis
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US-Marktpreis
€0.57
TYP
Legendäre Kreatur - Geist

FÄHIGKEIT
{1}{R}: Vertausche bis zum Ende des Zuges Stärke und Widerstandskraft aller Kreaturen.

STÄRKE/WIDERSTANDSKRAFT
1/2

FLAVORTEXT
„Als junger Fürst war Konda einst schwer krank. Sein Kopf brannte vor Fieber, und er sah Visionen seiner Zukunft. In den Augen eines Geisterkindes sah er, wie er sein Reich unvergänglich machen könnte." —Die Geschichte von Kamigawa

ILLUSTRATOR
Martina Pilcerova

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP PT ZH-CN

REGELENTSCHEIDUNGEN
  • 2021-03-19 Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
  • 2021-03-19 Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • 2021-03-19 Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
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