Saheelis Flechtwerk // Raptor-Kunstwerk

Saheeli's Lattice
The Lost Caverns of Ixalan
#164
Saheelis Flechtwerk // Raptor-Kunstwerk KartenrückseiteSaheelis Flechtwerk // Raptor-Kunstwerk Kartenvorderseite
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€0.21
TYP
Artefakt

FÄHIGKEIT
Wenn Saheelis Flechtwerk ins Spiel kommt, kannst du eine Karte abwerfen. Falls du dies tust, ziehe zwei Karten. Anfertigung mit einem oder mehreren Dinosauriern {4}{R} ({4}{R}, schicke dieses Artefakt ins Exil, schicke einen oder mehrere Dinosaurier, die du kontrollierst, und/oder Dinosaurier-Karten aus deinem Friedhof ins Exil: Bringe diese Karte transformiert unter der Kontrolle ihres Besitzers ins Spiel zurück. Spiele Anfertigung wie eine Hexerei.)

FLAVORTEXT
Während Huatli in die Innere Welt reiste, nutzte Saheeli ihr einzigartiges Können, um die Verteidigung des Imperiums der Sonne zu stärken.

ILLUSTRATOR
Zoltan Boros

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP PT ZH-CN

REGELENTSCHEIDUNGEN
  • 2023-11-10 If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.
  • 2023-11-10 The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)
  • 2023-11-10 If any of the exiled cards has a characteristic-defining ability that defines its power, that ability will apply. For example, if you somehow used Souls of the Lost to craft Mastercraft Raptor (perhaps because it became a copy of a Dinosaur), its power while in exile is equal to the number of permanent cards in your graveyard, and Mastercraft Raptor's power will change as the number of permanent cards in your graveyard changes. If the characteristic-defining ability can't be applied, then use 0.
  • 2023-11-10 If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
  • 2023-11-10 You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.

TYP
Artefaktkreatur — Dinosaurier

FÄHIGKEIT
Die Stärke des Raptor-Kunstwerks ist gleich der Gesamtstärke der Karten, die ins Exil geschickt wurden, um es anzufertigen.

STÄRKE/WIDERSTANDSKRAFT
*/4

ILLUSTRATOR
Zoltan Boros

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

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