Diamond City

Diamond City
Universes Beyond: Fallout
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€2.67
TYP
Land

FÄHIGKEIT
Diamond City kommt mit einer Schildmarke ins Spiel. (Falls ihr Schaden zugefügt oder sie zerstört würde, entferne stattdessen eine Schildmarke von ihr.) {T}: Erzeuge {C}. {T}: Bewege eine Schildmarke von Diamond City auf eine Kreatur deiner Wahl. Aktiviere diese Fähigkeit nur, falls in diesem Zug zwei oder mehr Kreaturen unter deiner Kontrolle ins Spiel gekommen sind.

ILLUSTRATOR
Pascal Quidault

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP ZH-CN

REGELENTSCHEIDUNGEN
  • 2024-03-08 If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
  • 2024-03-08 Shield counters don’t prevent players from sacrificing permanents.
  • 2024-03-08 Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent.
  • 2024-03-08 “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.
  • 2024-03-08 A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
  • 2024-03-08 If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
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