Kaiser der Knochen

Emperor of Bones
Modern Horizons 3
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€1.46
TYP
Kreatur — Skelett, Adliger

FÄHIGKEIT
Zu Beginn des Kampfes in deinem Zug schickst du bis zu eine Karte deiner Wahl aus einem Friedhof ins Exil. {1}{B}: Adaptieren 2. Immer wenn eine oder mehrere +1/+1-Marken auf den Kaiser der Knochen gelegt werden, bringe eine Kreaturenkarte, die vom Kaiser der Knochen ins Exil geschickt wurde, mit einer Endgültigkeitsmarke unter deiner Kontrolle ins Spiel. Sie erhält Eile. Opfere sie zu Beginn des nächsten Endsegments.

STÄRKE/WIDERSTANDSKRAFT
2/2

ILLUSTRATOR
Josh Hass

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP PT ZH-CN

REGELENTSCHEIDUNGEN
  • 2024-06-07 Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
  • 2024-06-07 If any permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead.
  • 2024-06-07 Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
  • 2024-06-07 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • 2024-06-07 Multiple finality counters on a single permanent are redundant.
  • 2024-06-07 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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