Instabiles Amulett

Unstable Amulet
Modern Horizons 3
CT-Mindestpreis
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CT-Marktpreis
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US-Marktpreis
€0.17
TYP
Artefakt

FÄHIGKEIT
Wenn das Instabile Amulett ins Spiel kommt, erhältst du {E}{E}. Immer wenn du einen Zauberspruch von irgendwoher außer aus deiner Hand wirkst, fügt das Instabile Amulett jedem Gegner 1 Schadenspunkt zu. {T}, bezahle {E}{E}: Schicke die oberste Karte deiner Bibliothek ins Exil. Du kannst sie spielen, bis eine andere Karte vom Instabilen Amulett ins Exil geschickt wird.

ILLUSTRATOR
José Parodi

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP PT ZH-CN

REGELENTSCHEIDUNGEN
  • 2024-06-07 You pay all costs and follow all normal timing rules for cards played with Unstable Amulet's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  • 2024-06-07 If Unstable Amulet leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.
  • 2024-06-07 Unstable Amulet's second ability counts any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. It also counts spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability.
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