Heizende Hasstronautin(First-Place Foil | Borderless)

Burnout Bashtronaut
Aetherdrift Box Toppers
#539
Heizende Hasstronautin KartenrückseiteHeizende Hasstronautin Kartenvorderseite
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TYP
Kreatur — Goblin, Krieger

FÄHIGKEIT
Bedrohlich Starte die Motoren {2}: Diese Kreatur erhält +1/+0 bis zum Ende des Zuges. Maximaltempo — Diese Kreatur hat Doppelschlag.

STÄRKE/WIDERSTANDSKRAFT
1/1

FLAVORTEXT
„Irgendjemand auf der Suche nach einem Drehmoment-Freak?"

ILLUSTRATOR
Jon Vermilyea

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP

REGELENTSCHEIDUNGEN
  • 2025-02-07 A player “has max speed” if their speed is 4.
  • 2025-02-07 If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
  • 2025-02-07 Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • 2025-02-07 Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
  • 2025-02-07 “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • 2025-02-07 Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
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