Fallgitter

Portcullis
Stronghold
#139
Fallgitter KartenrückseiteFallgitter Kartenvorderseite
CT-Mindestpreis
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CT-Marktpreis
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US-Marktpreis
€1.66
TYP
Artefakt

FÄHIGKEIT
Immer wenn eine Kreatur ins Spiel kommt und zwei oder mehr andere Kreaturen im Spiel sind, lege diese Kreatur zur Seite. Wenn das Fallgitter das Spiel verlässt, bringe die Kreatur unter der Kontrolle ihres Besitzers ins Spiel.

ILLUSTRATOR
Kev Walker

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN FR DE ES IT PT JP KR ZH-TW

REGELENTSCHEIDUNGEN
  • 2004-10-04 If the creature that triggered Portcullis is no longer on the battlefield when the ability resolves, then it fails to do anything.
  • 2004-10-04 You check the count of the number of creatures on the battlefield again during resolution. The creature will not be exiled if the count is 2 or less.
  • 2004-10-04 Creatures which are phasing in will not trigger this card's ability.
  • 2009-10-01 The "when Portcullis leaves the battlefield" ability is set up as part of the ability that exiles the creature. It will trigger when Portcullis leaves the battlefield even if Portcullis has somehow lost its abilities at that time.
  • 2009-10-01 The creature does enter, so any other abilities that trigger on it entering trigger. This follows the normal rules for timing triggered abilities: first, the current player puts their abilities on the stack in any order, then each other player in turn order does the same. Portcullis' own ability is included in this, so it could result in the creature being exiled after some abilities have resolved, but before others.
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