Brutgründe

Nesting Grounds
Commander: FINAL FANTASY
#408
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CT-Mindestpreis
—
CT-Marktpreis
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US-Marktpreis
€0.25
TYP
Land

FÄHIGKEIT
{T}: Erzeuge {C}. {1}, {T}: Bewege eine Marke von einer bleibenden Karte deiner Wahl, die du kontrollierst, auf eine andere bleibende Karte deiner Wahl. Aktiviere diese Fähigkeit nur zu einem Zeitpunkt, zu dem du auch eine Hexerei wirken könntest.

FLAVORTEXT
Scheckige Pelze werden zu gepanzerten Häuten. Weiche Kiefer werden zu messerscharfen Stoßzähnen. Friedliches Spiel wird zum Kampf ums Überleben.

ILLUSTRATOR
Yeong-Hao Han

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP

REGELENTSCHEIDUNGEN
  • 2020-04-17 To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.
  • 2020-04-17 You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.
  • 2020-04-17 If either permanent becomes an illegal target, no counter is removed or put.
  • 2020-04-17 The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.
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