Exkalibur II(Borderless)

Excalibur II
FINAL FANTASY Collectors
CT-Mindestpreis
—
CT-Marktpreis
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US-Marktpreis
€1.84
TYP
Legendary Artifact — Equipment

FÄHIGKEIT
Immer wenn du Lebenspunkte dazuerhältst, lege eine Ladungsmarke auf Exkalibur II. Die ausgerüstete Kreatur erhält +1/+1 für jede Ladungsmarke auf Exkalibur II. Ausrüsten {3}

ILLUSTRATOR
Karo ARAI

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
DE EN ES FR IT JP

REGELENTSCHEIDUNGEN
  • 2025-06-06 If the equipped creature is dealt lethal damage at the same time that you gain life, it will die before Excalibur II's first ability would resolve.
  • 2025-06-06 Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Excalibur II's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • 2025-06-06 If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Excalibur II's first ability triggers only once.
  • 2025-06-06 Excalibur II's first ability triggers just once for each life-gaining event, whether it's 1 life from Al Bhed Salvagers or 3 life from Balamb T-Rexaur.
  • 2025-06-06 In a Two-Headed Giant game, life gained by your teammate won't cause Excalibur II's first ability to trigger, even though it caused your team's life total to increase.
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