Tanz im Herrenhaus

Dance of the Manse
Secret Lair Drop Series
#2104
Tanz im Herrenhaus KartenrückseiteTanz im Herrenhaus Kartenvorderseite
CT-Mindestpreis
—
CT-Marktpreis
—
US-Marktpreis
€2.89
TYP
Hexerei

FÄHIGKEIT
Bringe bis zu X Artefakt- und/oder Nicht-Aura-Verzauberungskarten deiner Wahl mit jeweils Manabetrag X oder weniger aus deinem Friedhof ins Spiel zurück. Falls X gleich 6 oder mehr ist, sind jene bleibenden Karten zusätzlich zu ihren anderen Typen 4/4-Kreaturen.

ILLUSTRATOR
Yeong-Hao Han

LEGALITÄT
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

SPRACHEN
EN

REGELENTSCHEIDUNGEN
  • 2019-10-04 If another effect causes one of the returned permanents to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 4/4. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will remain a 4/4 creature if you crew it.
  • 2019-10-04 If a card in a player's graveyard has {X} in its mana cost, that X is considered to be 0.
  • 2019-10-04 An Equipment that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached.
  • 2019-10-04 An artifact creature or enchantment creature returned this way will be a 4/4 creature.
  • 2019-10-04 If X is 6 or more, the artifacts and/or enchantments enter the battlefield as 4/4 creatures. They don't enter as noncreature permanents and then become creatures.
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