Loi martiale

Martial Law
Return to Ravnica
#014
Loi martiale Dos de la carteLoi martiale Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€0.24
TYPE
Enchantement

CAPACITÉ
Au début de votre entretien, détenez une créature ciblée qu'un adversaire contrôle. (Jusqu'à votre prochain tour, cette créature ne peut ni attaquer ni bloquer et ses capacités activées ne peuvent pas être activées.)

TEXTE D'AMBIANCE
« Le bien commun importe bien plus que l'inconfort de quelques-uns. » —Agmand Sarv, hussard d'Azorius

ILLUSTRATEUR
Tyler Jacobson

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

CLARIFICATIONS
  • 2013-04-15 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
  • 2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • 2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
  • 2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • 2013-04-15 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
  • 2013-04-15 Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
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