Classe : roublard

Rogue Class
D&D: Aventures dans les Royaumes Oubliés
Prix min. CT
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Prix du marché CT
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Prix du marché US
€1.03
TYPE
Enchantement : classe

CAPACITÉ
(Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.) À chaque fois qu'une créature que vous contrôlez inflige des blessures de combat à un joueur, exilez la carte du dessus de la bibliothèque de ce joueur face cachée. Vous pouvez la regarder tant qu'elle reste exilée. {1}{U}{B} : Niveau 2 //Level_2// Les créatures que vous contrôlez ont la menace. {2}{U}{B} : Niveau 3 //Level_3// Vous pouvez jouer les cartes exilées par la Classe : roublard, et vous pouvez dépenser du mana comme si c'était du mana de n'importe quelle couleur pour lancer ces sorts.

ILLUSTRATEUR
Véronique Meignaud

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

CLARIFICATIONS
  • 2021-07-23 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • 2021-07-23 If you have more than one Rogue Class on the battlefield, they each track exiled cards individually.
  • 2021-07-23 Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • 2021-07-23 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • 2021-07-23 Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
  • 2021-07-23 Gaining a level won't remove abilities that a Class had at a previous level.
  • 2021-07-23 You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
  • 2021-07-23 You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
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