Conduit d'âme

Soul Conduit
New Phyrexia
#158
Conduit d'âme Dos de la carteConduit d'âme Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€0.45
TYPE
Artefact

CAPACITÉ
{6}, {T} : Deux joueurs ciblés échangent leur total de points de vie.

TEXTE D'AMBIANCE
« Vous avez un attachement malsain à votre identité. Je peux vous aider à vous en débarrasser. » —Malcator, Exécuteur de Synthèse

ILLUSTRATEUR
Brad Rigney

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

CLARIFICATIONS
  • 2011-06-01 If a player can’t gain life, that player can’t exchange life totals with a player with a higher life total. If a player can’t lose life, that player can’t exchange life totals with a player with a lower life total. In either of these cases, neither player’s life total will change.
  • 2011-06-01 When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if Player A has 5 life and Player B has 3 life before the exchange, Player A will lose 2 life and Player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
  • 2011-06-01 In a Two-Headed Giant game, each player is considered to have the same life total as their team. If the two targeted players are on different teams, the teams will end up exchanging life totals. If the two targeted players are teammates, nothing will happen.
  • 2011-06-01 If one of the targeted players is an illegal target when the activated ability tries to resolve, the exchange won’t happen. Neither player’s life total will change.
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