Champ de lumemines

Lightmine Field
Rise of the Eldrazi
#032
Champ de lumemines Dos de la carteChamp de lumemines Recto de la carte
Prix min. CT
—
Prix du marché CT
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Prix du marché US
€5.13
TYPE
Enchantement

CAPACITÉ
À chaque fois qu'au moins une créature attaque, le Champ de lumemines inflige à chacune de ces créatures un nombre de blessures égal au nombre de créatures attaquantes.

TEXTE D'AMBIANCE
Si vous voulez tuer beaucoup de gobelins, faites leur croire qu'ils vont s'éclater.

ILLUSTRATEUR
Eric Deschamps

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

CLARIFICATIONS
  • 2010-06-15 Which creatures are dealt damage is based on which creatures were declared as attackers during the declare attackers step.
  • 2010-06-15 Lightmine Field’s ability triggers when any creatures attack, including your own.
  • 2010-06-15 For example: If a creature attacks but is removed from combat before Lightmine Field’s ability resolves (because it would be destroyed and regenerates, perhaps), that creature is dealt damage by Lightmine Field but isn’t counted when determining the amount of damage. On the other hand, if a creature is put onto the battlefield attacking (due to Preeminent Captain’s ability, perhaps), it isn’t dealt damage by Lightmine Field, but it is counted when determining the amount of damage.
  • 2010-06-15 How much damage each of those creatures is dealt is based how many creatures are attacking at the time the ability resolves.
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