Maître de la vénerie sauvage

Master of the Wild Hunt
Magic 2010
#191
Maître de la vénerie sauvage Dos de la carteMaître de la vénerie sauvage Recto de la carte
Prix min. CT
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Prix du marché CT
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Prix du marché US
€3.05
TYPE
Créature : humain et shamane

CAPACITÉ
Au début de votre entretien, mettez sur le champ de bataille un jeton de créature 2/2 verte Loup. {T} : Engagez toutes les créatures Loup dégagées que vous contrôlez. Chaque loup engagé de cette manière inflige un nombre de blessures égal à sa force à la créature ciblée. Cette créature inflige un nombre de blessures égal à sa force, réparties de la manière que son contrôleur le choisit parmi un nombre quelconque de ces loups.

FORCE/ENDURANCE
3/3

ILLUSTRATEUR
Kev Walker

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

CLARIFICATIONS
  • 2018-03-16 If the target creature is an illegal target by the time Master of the Wild Hunt's ability tries to resolve, the ability doesn't resolve. You won't tap your Wolves, and nothing will deal or be dealt damage.
  • 2018-03-16 Only a Wolf creature tapped as part of the ability's effect can be dealt damage by the target creature.
  • 2018-03-16 The controller of the target creature doesn't divide that creature's damage as the ability is activated (since the Wolves that will receive that damage aren't targeted), so that player does so as the ability resolves. There is no time to react between the time a Wolf is chosen, the time damage is dealt to it, and the time it's destroyed for having been dealt lethal damage. If you want to put a regeneration shield on one of those Wolves, or target it with a damage-prevention spell, or anything else, you must do so before the ability resolves (and before you know which Wolves will be chosen and how much damage will be dealt to them).
  • 2018-03-16 All Wolves you control are tapped as part of the activated ability's effect, not as a cost. Players may respond by attempting to tap or untap Wolves, or to create or remove them.
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