Pointe de quiétude(Retro Frame)

Quietus Spike
The Brothers' War Retro Artifacts
#046
Pointe de quiétude Dos de la cartePointe de quiétude Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€2.32
TYPE
Artefact : équipement

CAPACITÉ
La créature équipée a le contact mortel. À chaque fois que la créature équipée inflige des blessures de combat à un joueur, ce joueur perd la moitié de ses points de vie, arrondie à l'unité supérieure. Équipement {3}

ILLUSTRATEUR
Mark Brill

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

CLARIFICATIONS
  • 2008-10-01 That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.
  • 2008-10-01 If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.
  • 2010-06-15 In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).
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