Lumière de bannissement

Banishing Light
Starter Commander Decks
#009
Lumière de bannissement Dos de la carteLumière de bannissement Recto de la carte
Prix min. CT
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Prix du marché CT
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Prix du marché US
€0.26
TYPE
Enchantement

CAPACITÉ
Quand la Lumière de bannissement arrive sur le champ de bataille, exilez un permanent non-terrain ciblé qu'un adversaire contrôle jusqu'à ce que la Lumière de bannissement quitte le champ de bataille.

TEXTE D'AMBIANCE
La championne voulut ramasser une pierre, Héliode plaça le soleil dans sa main. —*La Thériade*

ILLUSTRATEUR
Willian Murai

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

CLARIFICATIONS
  • 2025-07-25 If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
  • 2025-07-25 If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent an opponent controls with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
  • 2025-07-25 Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • 2025-07-25 If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
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