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€3.77
TYPE
Créature : rat

CAPACITÉ
Infection (Cette créature inflige des blessures aux créatures sous la forme de marqueurs -1/-1 et aux joueurs sous la forme de marqueurs « poison ».) Quand les Rats de sanie arrivent sur le champ de bataille, chaque joueur gagne un marqueur « poison ».

FORCE/ENDURANCE
2/1

ILLUSTRATEUR
Matt Stewart

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP PT ZH-CN

CLARIFICATIONS
  • 2011-01-01 A player who has ten or more poison counters loses the game. This is a state-based action.
  • 2011-01-01 If Ichor Rats's last ability causes each player to have ten poison counters, the game is a draw.
  • 2011-01-01 Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
  • 2011-01-01 If damage from a source with infect that would be dealt to a player is prevented, that player doesn't get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn't get -1/-1 counters.
  • 2011-01-01 Damage from a source with infect affects planeswalkers normally.
  • 2011-01-01 Infect's effect applies to any damage, not just combat damage.
  • 2011-01-01 The -1/-1 counters remain on the creature indefinitely. They're not removed if the creature regenerates or the turn ends.
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