Fantômes des innocents

Ghosts of the Innocent
Ravnica: City of Guilds
#020
Fantômes des innocents Dos de la carteFantômes des innocents Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€0.30
TYPE
Créature — esprit

CAPACITÉ
Si une source devait infliger des blessures à une créature ou un joueur, elle inflige à la place la moitié de ces blessures, arrondie à l'unité inférieure, à cette créature ou à ce joueur.

FORCE/ENDURANCE
4/5

TEXTE D'AMBIANCE
« Maman disait qu'on devait offrir du sel et des blinis aux bons esprits, mais à chaque fois, j'ai un frisson qui me remonte dans le dos et je verrouille ma porte. » —Otak, commerçant de la rue d'étain

ILLUSTRATEUR
Kev Walker

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

CLARIFICATIONS
  • 2005-10-01 Multiple Ghosts of the Innocent effects are cumulative, and each will halve the damage, rounded down. For example, with three on the battlefield, 14 damage becomes 7, then 3, then finally 1, and only 1 damage would actually be dealt.
  • 2005-10-01 If both Ghosts of the Innocent and Furnace of Rath (which doubles damage) are on the battlefield, the controller of the permanent being dealt damage or the player being dealt damage can apply the effects in either order. This can matter if the original amount of damage is odd. For example, if a source would deal 3 damage, Ghosts of the Innocent would make it 1 damage, then Furnace of Rath would make it 2 damage, if the player chose to apply the effects in that order.
  • 2005-10-01 Half of 1 rounded down is 0. A source that would deal 1 damage won’t deal damage at all.
  • 2005-10-01 This isn’t a damage prevention effect. If Excruciator (“Damage that would be dealt by Excruciator can’t be prevented”) would deal 7 damage to a permanent or player, it deals 3 damage instead.
  • 2005-10-01 If a damage prevention effect and Ghosts of the Innocent’s effect would apply to the same damage, the player or the controller of the creature being dealt damage may apply the effects in either order (most likely applying the halving effect first).
  • 2005-10-01 If damage is redirected, it’s only halved once.
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