Générale de campagne angélique

Angelic Field Marshal
Commander Masters
#013
Générale de campagne angélique Dos de la carteGénérale de campagne angélique Recto de la carte
Prix min. CT
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Prix du marché CT
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Prix du marché US
€1.98
TYPE
Créature — ange

CAPACITÉ
Vol Lieutenant — Tant que vous contrôlez votre commandant, la Générale de campagne angélique gagne +2/+2 et les créatures que vous contrôlez ont la vigilance.

FORCE/ENDURANCE
3/3

TEXTE D'AMBIANCE
Sur le champ de bataille, sa présence peut changer une foule indocile en armée disciplinée.

ILLUSTRATEUR
Scott Murphy

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE ZH-CN JP

CLARIFICATIONS
  • 2014-11-07 Lieutenant abilities refer only to whether you control your commander, not any other player’s commander.
  • 2014-11-07 If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve.
  • 2014-11-07 Lieutenant abilities apply only if your commander is on the battlefield and under your control.
  • 2014-11-07 If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won’t check whether its owner controls their commander.
  • 2014-11-07 If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature’s toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed.
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