Lac Silencio

Lake Silencio
Universes Beyond: Doctor Who
#587
Lac Silencio Dos de la carteLac Silencio Recto de la carteLac Silencio Dos de la carte
Prix min. CT
—
Prix du marché CT
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Prix du marché US
€0.34
TYPE
Plan : Terre

CAPACITÉ
Point immobile dans le temps — Tous les sorts ont la fraction de seconde. (Tant qu'un sort avec la fraction de seconde est sur la pile, les joueurs ne peuvent pas lancer de sorts ou activer de capacités qui ne sont pas des capacités de mana.) À chaque fois que le chaos s'ensuit, le Lac Silencio inflige 6 blessures à une créature ciblée qu'un adversaire contrôle. Si une créature ayant subi des blessures de cette manière devait mourir ce tour-ci, exilez-la à la place.

ILLUSTRATEUR
John Di Giovanni

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE ZH-CN JP

CLARIFICATIONS
  • 2023-10-13 After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • 2023-10-13 Players may turn face-down creatures face up while a spell with split second is on the stack.
  • 2023-10-13 If a triggered ability causes the planar controller to planeswalk away from Lake Silencio, its ability no longer gives spells split second and players can respond to spells and abilities as normal.
  • 2023-10-13 If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • 2023-10-13 Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • 2023-10-13 Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • 2023-10-13 Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
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