Affaire du jardin piétiné

Case of the Trampled Garden
Murders at Karlov Manor
#156
Affaire du jardin piétiné Dos de la carteAffaire du jardin piétiné Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€0.13
TYPE
Enchantement — affaire

CAPACITÉ
Quand cette affaire arrive sur le champ de bataille, répartissez deux marqueurs +1/+1 entre une ou deux créatures ciblées que vous contrôlez. À résoudre — Les créatures que vous contrôlez ont une force totale supérieure ou égale à 8. (Si l'affaire n'est pas résolue, résolvez-la au début de votre étape de fin.) Résolue — À chaque fois que vous attaquez, mettez un marqueur +1/+1 sur une créature attaquante ciblée. Elle acquiert le piétinement jusqu'à la fin du tour.

ILLUSTRATEUR
Maxime Minard

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP PT ZH-CN

CLARIFICATIONS
  • 2024-02-02 Cases don't lose their other abilities when they become solved.
  • 2024-02-02 "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
  • 2024-02-02 Once a Case becomes solved, it stays solved until it leaves the battlefield.
  • 2024-02-02 Each Case has two special keyword abilities: to solve and solved.
  • 2024-02-02 Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
  • 2024-02-02 "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
  • 2024-02-02 The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
  • 2024-02-02 "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."
  • 2024-02-02 "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
Meilleure offre-Ajoutez l'article à votre panier CardTrader Zero.
Filtres

Prix (€)

État

Langue

Extra

Quantité minimale