Chapardeur impulsif

Impulsive Pilferer
Commander: Outlaws of Thunder Junction
Prix min. CT
—
Prix du marché CT
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Prix du marché US
€0.40
TYPE
Créature : gobelin et pirate

CAPACITÉ
Quand le Chapardeur impulsif meurt, créez un jeton Trésor. (C'est un artefact avec « {T}, sacrifiez cet artefact : Ajoutez un mana de la couleur de votre choix. ») Encore {3}{R} ({3}{R}, exilez cette carte de votre cimetière : Pour chaque adversaire, créez une copie jeton qui attaque cet adversaire ce tour-ci si possible. Elle acquiert la célérité. Sacrifiez-la au début de la prochaine étape de fin. N'activez que lorsque vous pourriez lancer un rituel.)

FORCE/ENDURANCE
1/1

ILLUSTRATEUR
Jakub Kasper

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP PT ZH-CN

CLARIFICATIONS
  • 2020-11-10 If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
  • 2020-11-10 If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
  • 2020-11-10 Opponents who have left the game aren't counted when determining how many tokens to create.
  • 2020-11-10 Each token must attack the appropriate player if able.
  • 2020-11-10 The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
  • 2020-11-10 Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
  • 2023-07-28 If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.
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