Talent du pêcheur

Fisher's Talent
Commander: Bloomburrow
#036
Talent du pêcheur Dos de la carteTalent du pêcheur Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€0.32
TYPE
Enchantement — classe

CAPACITÉ
(Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.) Au début de votre entretien, regardez la carte du dessus de votre bibliothèque. Vous pouvez la révéler si c'est une carte de terrain. Créez un jeton de créature 1/1 bleue Poisson si vous l'avez révélée de cette manière. Puis piochez une carte. {G}{U} : Niveau 2 //Level_2// Si vous deviez créer un jeton Poisson, créez un jeton de créature 3/3 bleue Requin à la place. {2}{G}{U} : Niveau 3 //Level_3// Si vous deviez créer un jeton Requin, créez un jeton de créature 8/8 bleue Pieuvre à la place.

ILLUSTRATEUR
Allen Douglas

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP

CLARIFICATIONS
  • 2024-07-26 You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • 2024-07-26 Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • 2024-07-26 You don't have to reveal the card if it's a land card. (Maybe you're not in the mood for fish. That's okay.)
  • 2024-07-26 Gaining a level won't remove abilities that a Class had at a previous level.
  • 2024-07-26 There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
  • 2024-07-26 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • 2024-07-26 The level 2 and level 3 class abilities of Fisher's Talent will replace any Fish or Shark tokens you create, not just ones created by the abilities of Fisher's Talent.
  • 2024-07-26 The token's characteristics are entirely replaced by either 3/3 blue Shark creature token or 8/8 blue Octopus creature token, as appropriate. They don't have any other abilities the tokens would have been created with. Anything else specified in the effect creating the tokens (such as tapped, attacking, "That token gains haste," or "Exile that token at end of combat") still applies.
  • 2024-07-26 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
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