Zimone, toujours interrogatrice(Showcase)

Zimone, All-Questioning
Duskmourn: House of Horror Collectors
#366
Zimone, toujours interrogatrice Dos de la carteZimone, toujours interrogatrice Recto de la carte
Prix min. CT
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Prix du marché US
€0.22
TYPE
Créature légendaire — humain et sorcier

CAPACITÉ
Au début de votre étape de fin, si un terrain est arrivé sur le champ de bataille sous votre contrôle ce tour-ci et que vous contrôlez un nombre premier de terrains, créez Primo, l'indivisible, un jeton de créature légendaire 0/0 verte et bleue Fractale, puis mettez autant de marqueurs +1/+1 sur lui. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29 et 31 sont des nombres premiers.)

FORCE/ENDURANCE
1/1

ILLUSTRATEUR
Sam Wolfe Connelly

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP

CLARIFICATIONS
  • 2024-09-20 There are a few more prime numbers, but we couldn't fit them all on the card. (Some of them would take up more room than we have in the text box by themselves, but you probably won't control that many lands.)
  • 2024-09-20 If you don't control a prime number of lands as Zimone's ability tries to resolve, it won't resolve.
  • 2024-09-20 In case you do end up with more than 31 lands, the remaining prime numbers below 100 are 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, and 97.
  • 2024-09-20 If a land hasn't entered the battlefield under your control during your turn by the time your end step begins, Zimone's ability won't trigger at all. You won't be able to put a land onto the battlefield under your control during your end step in time to have the ability trigger.
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