Noyau Mendiant, guidelux

Mendicant Core, Guidelight
Aetherdrift
#213
Noyau Mendiant, guidelux Dos de la carteNoyau Mendiant, guidelux Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€0.60
TYPE
Créature-artefact légendaire — robot

CAPACITÉ
La force de Noyau Mendiant est égale au nombre d'artefacts que vous contrôlez. Allumez les moteurs (Si vous n'avez pas de vitesse, elle commence à 1. Elle augmente une fois à chacun de vos tours quand un adversaire perd des points de vie. La vitesse maximale est 4.) Vitesse maximale — À chaque fois que vous lancez un sort d'artefact, vous pouvez payer {1}. Si vous faites ainsi, copiez-le. (La copie devient un jeton.)

FORCE/ENDURANCE
*/3

ILLUSTRATEUR
Zezhou Chen

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP

CLARIFICATIONS
  • 2025-02-07 “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • 2025-02-07 If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
  • 2025-02-07 The copy remembers any decisions that were made for the original spell as it was cast, including values chosen for X in its mana cost and whether any alternative or additional costs were chosen. For example, if the original artifact spell had kicker and its kicker cost was paid, the copy will also be kicked.
  • 2025-02-07 A resolving copy of a permanent spell becomes a token, so the token isn’t “created.” Effects that care about a token being created won’t interact with a token that enters the battlefield from Mendicant Core’s last ability.
  • 2025-02-07 A player “has max speed” if their speed is 4.
  • 2025-02-07 Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
  • 2025-02-07 Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • 2025-02-07 Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
Meilleure offre-Ajoutez l'article à votre panier CardTrader Zero.
Filtres

Prix (€)

État

Langue

Extra

Quantité minimale