Chevaucher le shoopuf

Ride the Shoopuf
FINAL FANTASY
#197
Chevaucher le shoopuf Dos de la carteChevaucher le shoopuf Recto de la carte
Prix min. CT
—
Prix du marché CT
—
Prix du marché US
€0.31
TYPE
Enchantment

CAPACITÉ
Toucheterre — À chaque fois qu'un terrain que vous contrôlez arrive, mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez. {5}{G}{G} : Cet enchantement devient une créature 7/7 Bête en plus de ses autres types.

TEXTE D'AMBIANCE
« Vous voulez prendre le shoopuf ? Touch à bord. »

ILLUSTRATEUR
Leonardo Santanna

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP

CLARIFICATIONS
  • 2025-06-06 Ride the Shoopuf's last ability doesn't have a duration. Once it resolves, it will remain in effect until the game ends, Ride the Shoopuf's leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
  • 2025-06-06 If Ride the Shoopuf becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to attack with it that turn.
  • 2025-07-25 A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • 2025-07-25 Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. As a result, you can have those abilities resolve in the order of your choosing.
  • 2025-07-25 A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
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