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€0.22
TYPE
Legendary Creature — Dragon

CAPACITÉ
Vol, maîtrise du Feu 2 Quand Ran et Shaw arrivent, si vous les avez lancés et qu'il y a au moins trois cartes de dragon et/ou de leçon dans votre cimetière, créez un jeton qui est une copie de Ran et Shaw, excepté qu'il n'est pas légendaire. {3}{R} : Les dragons que vous contrôlez gagnent +2/+0 jusqu'à la fin du tour.

FORCE/ENDURANCE
4/4

ILLUSTRATEUR
Miho Midorikawa

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
DE EN ES FR IT JP

CLARIFICATIONS
  • 2025-10-02 Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
  • 2025-10-02 Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
  • 2025-10-02 Except for the legendary supertype, the token copies only what is printed on Ran and Shaw unless Ran and Shaw are being modified by another copy effect. It doesn't copy whether Ran and Shaw are tapped or untapped, whether they have any counters on them or Auras or Equipment attached to them, or any non-copy effects that have changed their power, toughness, types, color, or so on.
  • 2025-10-02 "Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N {R}. Until end of combat, you don't lose this mana as steps end."
  • 2025-10-02 Any other mana you add during combat will still be lost as normal when moving between steps of combat.
  • 2025-10-02 Firebending abilities aren't mana abilities. They use the stack and can be responded to.
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