Percepteur de dîme

Tithe Taker
Ravnica Allegiance Promos
Prix min. CT
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Prix du marché CT
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Prix du marché US
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TYPE
Créature : humain et soldat

CAPACITÉ
Pendant votre tour, les sorts que vos adversaires lancent coûtent {1} de plus à lancer et les capacités que vos adversaires activent coûtent {1} de plus à activer à moins qu'elles ne soient des capacités de mana. Au-delà 1 (Quand cette créature meurt, créez un jeton de créature 1/1 blanche et noire Esprit avec le vol.)

FORCE/ENDURANCE
2/1

ILLUSTRATEUR
Aaron Miller

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

CLARIFICATIONS
  • 2019-01-25 Because blockers are chosen all at once, you can't block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens.
  • 2019-01-25 Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Tithe Taker.
  • 2019-01-25 An opponent's activated ability that costs no mana to activate will cost {1} plus its non-mana costs during your turn.
  • 2019-01-25 To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Tithe Taker's effect), then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
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