Hixus, gardien de prison(Intro Pack)

Hixus, Prison Warden
Magic Origins
Prix min. CT
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Prix du marché CT
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Prix du marché US
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TYPE
Créature légendaire : humain et soldat

CAPACITÉ
Flash (Vous pouvez lancer ce sort à tout moment où vous pourriez lancer un éphémère.)À chaque fois qu'une créature vous inflige des blessures de combat, si Hixus, gardien de prison est arrivé sur le champ de bataille ce tour-ci, exilez cette créature jusqu'à ce que Hixus quitte le champ de bataille. (Cette créature revient sous le contrôle de son propriétaire.)

FORCE/ENDURANCE
4/4

ILLUSTRATEUR
Chris Rallis

LÉGALITÉS
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LANGUES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

CLARIFICATIONS
  • 2015-06-22 The exiled cards return to the battlefield immediately after Hixus leaves the battlefield. Nothing happens between the two events, including state-based actions.
  • 2015-06-22 If Hixus leaves the battlefield before its triggered ability resolves, the creature that dealt combat damage to you won't be exiled.
  • 2015-06-22 If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield.
  • 2015-06-22 In a multiplayer game, if Hixus's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
  • 2015-06-22 Hixus's ability causes a zone change with a duration, a style of ability that's somewhat reminiscent of older cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Hixus have a single ability that creates two one-shot effects: one that exiles the creature when the ability resolves, and another that returns the exiled card to the battlefield immediately after Hixus leaves the battlefield.
  • 2015-06-22 Auras attached to the exiled creatures will be put into their owners' graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist.
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