Aeromunculus

Ravnica Allegiance
#152
Aeromunculus Card BackAeromunculus Card Front
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TYPE
Creature — Homunculus Mutant

ABILITY
Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

POWER/TOUGHNESS
2/3

FLAVOR TEXT
"The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation." —Simic research notes

ILLUSTRATOR
Simon Dominic

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2019-01-25 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
  • 2019-01-25 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.
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