Memory Vessel

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$0.53
TYPE
Artifact

ABILITY
{T}, Exile Memory Vessel: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.

ILLUSTRATOR
Diego Gisbert

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT ZH-CN

RULINGS
  • 2024-04-12 Players pay all costs and follow all normal timing rules for cards played from exile with Memory Vessel’s ability. For example, if an exiled card is a land card, its owner may play it only during their main phase while the stack is empty.
  • 2024-04-12 Players may still play cards from zones other than their hand if something would allow them to do so.
  • 2024-04-12 Memory Vessel has received a minor update to clarify that players can play only cards they exiled from their library during the effect of the activated ability, not the Memory Vessel that was exiled to activate the ability. Its updated Oracle text appears above.
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