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TYPE
Creatura — Segugio Elementale

ABILITY
All'inizio del mantenimento di ogni avversario, se quel giocatore ha due o meno carte in mano, il Meticcio di Fuoco Infernale gli infligge 2 danni.

POWER/TOUGHNESS
2/2

FLAVOR TEXT
Non c'è alcun affetto tra il segugio e il suo padrone. C'è solo un comune apprezzamento della caccia.

ILLUSTRATOR
Dan Murayama Scott

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT

RULINGS
  • 2009-10-01 In a Two-Headed Giant game, this ability will potentially trigger twice at the beginning of the opposing team’s upkeep — once for each player on that team.
  • 2009-10-01 Hellfire Mongrel’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless the opponent whose turn it is has two or fewer cards in hand as their upkeep starts, and (2) the ability will do nothing if that player has three or more cards in hand by the time it resolves.
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