#1
Karn, the Great Creator Card BackKarn, the Great Creator Card Front
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TYPE
伝説のプレインズウォーカー — カーン

ABILITY
対戦相手がコントロールしているアーティファクトの起動型能力は起動できない。 +1:クリーチャーでないアーティファクト最大1つを対象とする。あなたの次のターンまで、それはパワーとタフネスがそれぞれそれの点数で見たマナ・コストに等しいアーティファクト・クリーチャーになる。 -2:あなたは、ゲームの外部か追放領域にありあなたがオーナーであるアーティファクト・カード1枚を選び、そのカードを公開してあなたの手札に加えてもよい。

ILLUSTRATOR
Naochika Morishita

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
JP

RULINGS
  • 2019-05-03 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text, such as equip. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Karn.
  • 2019-05-03 Karn’s first ability affects only artifacts on the battlefield. Activated abilities that work in other zones can still be activated.
  • 2019-05-03 If a permanent has {X} in its mana cost, X is considered to be 0.
  • 2019-05-03 Karn’s last ability can’t get a face-down card in exile, even if you know it’s an artifact card.
  • 2019-05-03 In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.
  • 2019-05-03 A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
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