#68
Orchard Elemental Card BackOrchard Elemental Card Front
CT Min Price
CT Market Price
US Market Price
$0.08
TYPE
Creature — Elemental

ABILITY
Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

POWER/TOUGHNESS
2/2

FLAVOR TEXT
Fruits for friends, fists for foes.

ILLUSTRATOR
Christine Choi

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN JP ZH-CN ZH-TW

RULINGS
  • 2016-08-23 The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
  • 2016-08-23 Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
  • 2016-08-23 If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
  • 2016-08-23 Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
  • 2016-08-23 Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
  • 2016-08-23 You must vote for one of the available options. You can’t abstain.
  • 2016-08-23 No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
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