Ermitaño de Parlaloma // Lobo solitario de Parlaloma

Hermit of the Natterknolls // Lone Wolf of the Natterknolls
Shadows over Innistrad
#209
Ermitaño de Parlaloma // Lobo solitario de Parlaloma Parte PosteriorErmitaño de Parlaloma // Lobo solitario de Parlaloma Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.23
TIPO
Criatura — Licántropo humano

CAPACIDAD
Siempre que un oponente lance un hechizo durante tu turno, roba una carta. Al comienzo de cada mantenimiento, si no se lanzaron hechizos en el último turno, transforma al Ermitaño de Parlaloma.

FUERZA/CONSTITUCIÓN
2/3

TEXTO
Odia tener compañía...

ILUSTRADOR
Dan Murayama Scott

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2016-04-08 The first ability of Hermit of the Natterknolls will resolve even if the spell your opponent casts is countered.
  • 2016-04-08 You may cast spells or activate abilities after the first ability of Lone Wolf of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.
  • 2016-04-08 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
  • 2016-04-08 To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
  • 2016-04-08 You may cast spells or activate abilities after the first ability of Hermit of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.
  • 2016-04-08 The first ability of Lone Wolf of the Natterknolls will resolve even if the spell your opponent casts is countered.
  • 2016-07-13 For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).

TIPO
Criatura — Licántropo

CAPACIDAD
Siempre que un oponente lance un hechizo durante tu turno, roba dos cartas. Al comienzo de cada mantenimiento, si un jugador lanzó dos o más hechizos en el último turno, transforma al Lobo solitario de Parlaloma.

FUERZA/CONSTITUCIÓN
3/5

TEXTO
... pero puedes quedarte a cenar.

ILUSTRADOR
Dan Murayama Scott

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

Mejor Precio-Añadir a tu carrito CardTrader Zero.
FILTROS

Precio ($)

Condition

Language

Extra

Cantidad mínima