Fine del Labirinto

Maze's End
Labirinto del Drago
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$2.44
TIPO
Terra

ABILITÀ
La Fine del Labirinto entra nel campo di battaglia TAPpata. {T}: Aggiungi {1} alla tua riserva di mana. {3}, {T}, Fai tornare la Fine del Labirinto in mano al suo proprietario: Passa in rassegna il tuo grimorio per una carta Cancello, mettila sul campo di battaglia, poi rimescola il tuo grimorio. Se controlli dieci o più Cancelli con nomi diversi, vinci la partita.

ILLUSTRATORE
Cliff Childs

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2013-04-15 When the last ability of Maze’s End resolves, you’ll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don’t put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times.
  • 2013-04-15 Putting a Gate onto the battlefield with Maze’s End doesn’t count as the one land you can play during your turn. If it’s your turn, you can play Maze’s End or a different land card from your hand after its ability has resolved.
  • 2013-04-15 Returning Maze’s End to its owner’s hand is part of the cost to activate its last ability. Once that ability is announced, players can’t respond to it until after you’ve paid its activation cost and returned Maze’s End to hand.
  • 2013-04-15 Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze’s End. The excess Gates are simply ignored.
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