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Bitter Work
Avatar – La leggenda di Aang
#210
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Prezzo Min CT
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Prezzo di Mercato US
€0.23
TIPO
Enchantment

ABILITÀ
Ogniqualvolta attacchi un giocatore con una o più creature con forza pari o superiore a 4, peschi una carta. Esaurire - {4}: Dominio della terra 4. Attiva solo durante il tuo turno. (Una terra bersaglio che controlli diventa una creatura 0/0 con rapidità che è ancora una terra. Metti quattro segnalini +1/+1 su di essa. Quando muore o viene esiliata, rimettila sul campo di battaglia TAPpata. Attiva ogni abilità esaurire solo una volta.)

ILLUSTRATORE
Bun Toujo

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

LINGUE
DE EN ES FR IT JP

REGOLE
  • 2025-10-02 Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
  • 2025-10-02 Bitter Work's first ability has you draw just one card per player you attack with a creature with power 4 or greater, no matter how many creatures with power 4 or greater you attack them with beyond the first.
  • 2025-10-02 "Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."
  • 2025-10-02 The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for {G}.
  • 2025-10-02 If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.
  • 2025-10-02 You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.
  • 2025-10-02 Exhaust abilities can be activated any time you could normally activate an ability.
  • 2025-10-02 If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.
  • 2025-10-02 If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.
  • 2025-10-02 If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.
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