Furioso della Cintura Verde

Greenbelt Rampager
Rivolta dell'Etere
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.26
TIPO
Creatura — Elefante

ABILITÀ
Quando il Furioso della Cintura Verde entra nel campo di battaglia, paga {E}{E} (due segnalini energia). Se non puoi farlo, fai tornare il Furioso della Cintura Verde in mano al suo proprietario e ottieni {E}.

FORZA/COSTITUZIONE
3/4

TESTO
Un sabotaggio non richiede necessariamente discrezione.

ILLUSTRATORE
Filip Burburan

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2017-02-09 Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
  • 2017-02-09 If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • 2017-02-09 You can’t pay more energy counters than you have.
  • 2017-02-09 If you have only one {E}, you can’t pay it even if you want to.
  • 2017-02-09 If you have {E}{E}, you have to pay it, even if you don’t want to.
  • 2017-02-09 Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
  • 2017-02-09 Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.
  • 2017-02-09 {E} is the energy symbol. It represents one energy counter.
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