Bandito di Setoladura

Hardbristle Bandit
Outlaws of Thunder Junction
#168
Bandito di Setoladura Card BackBandito di Setoladura Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.09
TIPO
Creatura — Farabutto Pianta

ABILITÀ
{T}: Aggiungi un mana di un qualsiasi colore. Ogniqualvolta commetti un crimine, STAPpa il Bandito di Setoladura. Questa abilità si innesca solo una volta per turno. (Bersagliare gli avversari, qualsiasi cosa controllino e/o le carte nei loro cimiteri è un crimine.)

FORZA/COSTITUZIONE
1/1

TESTO
I visitatori della città di Setoladura trovavano la gente del posto alquanto spinosa.

ILLUSTRATORE
Francis Tneh

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP PT ZH-CN

REGOLE
  • 2024-04-12 A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.
  • 2024-04-12 Hardbristle Bandit’s last ability resolves before the spell or ability that caused it to trigger. It resolves even if that spell or ability is countered.
  • 2024-04-12 The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.
  • 2024-04-12 A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.
  • 2024-04-12 Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
  • 2024-04-12 For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.
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