Trattative di Pace

Peace Talks
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TIPO
Sorcery

ABILITÀ
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

ILLUSTRATORE
Roger Raupp

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN

REGOLE
  • 2004-10-04 Can be cast after your attack.
  • 2004-10-04 It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns.
  • 2006-02-01 Doesn’t skip the Combat Phase, just renders creatures unable to attack.
  • 2016-06-08 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
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